![]() Local character = player.Character or player. Local humanoid = character:WaitForChild("Humanoid") Local character = player.Character or player.CharacterAdded:Wait() SpawnBattle = įor _, player in pairs(game.Players:GetPlayers()) do If you dont have a run animation to practice with, you can use one of the example animations provided. For the first example, youll create a script to swap the default run animation with a more unique one. spawnMH = Vector3.new(0.578, 42.203, 24.559) By default, Roblox characters include common animations like running, climbing, and jumping. players.PlayerAdded:Connect(function(plr) plr.CharacterAppearanceLoaded:Connect(function(char) - Your Code :P. Below is my current script for reference and any help is greatly appreciated. parts in the model that the roblox npc not moving to character with moveto() 1. - This event fires when the the full appearance of a Player’s Player.Character has been inserted. I'm going to continue writing it a few ways and testing, but out of all the forums I've looked through and different code formats I've tried nothing seems to work. I have also tried writing my code a few different ways and keep getting the same fault codes "Humanoid is not valid part of (my character's name)" and "attempted to index nil". I am trying to teleport all characters to specific points and have tried putting the script in ServerScriptService, as well as WorkSpace, while testing.
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